Ash on the Ledger · For Players
Player Packet
Shadows of the Compañeros, Adventure One. Safe for every player at the table.
San Telmo happened only days ago. Boca Serena is being repainted for an international summit, and the official record of what happened is already being rewritten.
Several powers want access to the same witnesses, the same evidence, and the right to decide whose law applies. Paper will matter as much as pistols here.
Use these pages to track three things: what you can prove, who can prove it, and who controls it right now.
Player Handouts
Hand these out when the characters find them. Each opens as its own printable page.
Crew Tables
Type into any cell, or print blank tables and write by hand.
Notes save only in this browser. Nothing is sent anywhere.
Open Questions
What the crew still needs to know.
Evidence Ledger
What can be proved, and by whom.
Witness & Custody Tracker
Who is where, and who wants them.
Delegation Notes
What each party says it wants.
Promises & Debts
What the crew owes, and what it is owed.
Reference Maps
Focused views of the campaign map plate. Labels are exactly as printed on the plate.
Primary map
Boca Serena: Arrival Quarter

Locations used in Ash on the Ledger
- 2 Customs House
- 4 Harbormaster's Office
- 8 Montoya's Chapel
- 9 Evidence Berth
- Outer Docks
- Bonded Warehouses
- Delegation Inn
- North Gate Road
- Patrol Post
Secondary reference
Summit District
Use for the Convener's Welcome and conference play.
