First-party rules

Tales of Mar de Oro: Native Rules

The complete first-party rules for playing in the Golden Sea.

Mid-weight tactical play built on one narrative resolution engine. The core conversation stays light; exact facing, firearms, Fortera engineering, formations, and vessel-scale decisions become detailed only when they matter.

The Native Rules are one option among several. Mar de Oro is a system-neutral setting with its own complete Native Rules, an ultralight 2d6 Resolution Bridge, and conversion support for other systems. If your table already loves another engine, keep it: the 2d6 Resolution Bridge stays the ultralight option, and the system conversions for D&D 5e, Pathfinder First Edition, Pathfinder 2e Remastered and Forged in the Dark remain fully supported.

Common questions at the table

Mid-session and need an answer fast? These go straight to the rule.

Contents

Everything below is a play reference for the Native Rules engine: 2d6 + Capability with Risk and Effect, Callings and Skills, Fortera Practice and Workings, tactical firearms, Battlefield Scale, and ships and airships. The rulebook remains the full text.