What Play Feels Like

What Do You Do in Mar de Oro?

Join a crew, expedition, household, regiment, investigation, or political cause. Cross contested seas and early air routes. Investigate failures, conspiracies, old systems, and impossible events. Decide what you owe to crown, crew, faith, community, and conscience.

Serve a Crew

Take a meaningful role aboard a ship, expedition, military unit, household, or independent company.

Cross a Contested World

Travel between colonial ports, old roads, frontier settlements, dangerous interiors, and the first air routes.

Investigate the Impossible

Encounter Fortera phenomena, Moon-Affected people, strange creatures, lost structures, political conspiracies, and failures of Éterlumin technology.

Choose Where You Stand

Institutions have interests, limits, and internal divisions. Characters are defined by the loyalties they preserve, revise, or betray.