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Part VI · Play Materials

Chapter XXIV

Player Primer

What the players can safely know before session one.

A spoiler-free introduction that the Game Master may share before Session Zero.

Canula Prime stands between prosperous trade routes, old colonial claims, and a deeper history that no government fully understands. The recent San Telmo Incident exposed evidence of a buried listening chamber beneath a plantation estate. Officials call the crisis contained. Foreign delegations have arrived to decide what the island, its people, and its discoveries are worth.

For Players

Read this chapter freely. Everything after the Player Primer is intended for the Game Master or for use as a shared worksheet.

What the Campaign Is About

  • Political negotiation in which proof, access, witnesses, and public credibility matter more than a single social roll.
  • Investigation across courts, docks, archives, estates, ships, and hidden routes.
  • Covert action and difficult alliances with people whose methods may be useful, compromised, or both.
  • Aerial warfare where command, signal, rescue, and extraction matter as much as destroying an enemy ship.
  • A journey inland toward a Source whose behaviour is physical, responsive, and poorly understood.
  • Choices about custody, publication, secrecy, and responsibility that continue after the final confrontation.
  • What Your Character Knows

    PUBLIC FACTWHAT PEOPLE DISAGREE ABOUT
    San Telmo suffered a serious incident involving Éterlumin infrastructure.Whether the chamber was an accident, an ancient machine, or evidence of a larger inland system.
    The DeSauros mission represents Heller within a Valdegracian political framework.Whether Heller seeks stability, leverage, independence of action, or all three.
    Albion, Stroomdijk, Luminore, Valdegracia, and local interests have arrived for negotiations.Which delegations know about covert operations already underway.
    Trade and legal authority are the summit’s official subjects.Whether the real auction concerns custody of people, proof, and access to the Source.
    San Telmo suffered a serious incident involving Éterlumin infrastructure.
    WHAT PEOPLE DISAGREE ABOUT
    Whether the chamber was an accident, an ancient machine, or evidence of a larger inland system.
    The DeSauros mission represents Heller within a Valdegracian political framework.
    WHAT PEOPLE DISAGREE ABOUT
    Whether Heller seeks stability, leverage, independence of action, or all three.
    Albion, Stroomdijk, Luminore, Valdegracia, and local interests have arrived for negotiations.
    WHAT PEOPLE DISAGREE ABOUT
    Which delegations know about covert operations already underway.
    Trade and legal authority are the summit’s official subjects.
    WHAT PEOPLE DISAGREE ABOUT
    Whether the real auction concerns custody of people, proof, and access to the Source.

    Choose a Campaign Role

    ROLEWHAT YOU BRINGA QUESTION TO ANSWER
    Envoy or legal aideProcedure, rhetoric, rank, and public access.Which law do you still believe deserves obedience?
    Naval officer or marineCommand, discipline, violence, and shipboard authority.Whose order would you refuse in public?
    Investigator or intelligence operativeSurveillance, documents, covert contacts, and inference.Which earlier assignment still follows you?
    Engineer, physician, or scholarTechnical knowledge, care, evidence, and specialist credibility.What discovery would you refuse to weaponize?
    Local guide, dockworker, or survivorRoutes, communities, memory, and practical legitimacy.Who on Canula Prime expects you to protect them?
    Free captain, smuggler, or privateerMobility, deniable access, criminal contacts, and flexible loyalty.What debt can still alter your course?
    Envoy or legal aide
    WHAT YOU BRING
    Procedure, rhetoric, rank, and public access.
    A QUESTION TO ANSWER
    Which law do you still believe deserves obedience?
    Naval officer or marine
    WHAT YOU BRING
    Command, discipline, violence, and shipboard authority.
    A QUESTION TO ANSWER
    Whose order would you refuse in public?
    Investigator or intelligence operative
    WHAT YOU BRING
    Surveillance, documents, covert contacts, and inference.
    A QUESTION TO ANSWER
    Which earlier assignment still follows you?
    Engineer, physician, or scholar
    WHAT YOU BRING
    Technical knowledge, care, evidence, and specialist credibility.
    A QUESTION TO ANSWER
    What discovery would you refuse to weaponize?
    Local guide, dockworker, or survivor
    WHAT YOU BRING
    Routes, communities, memory, and practical legitimacy.
    A QUESTION TO ANSWER
    Who on Canula Prime expects you to protect them?
    Free captain, smuggler, or privateer
    WHAT YOU BRING
    Mobility, deniable access, criminal contacts, and flexible loyalty.
    A QUESTION TO ANSWER
    What debt can still alter your course?

    Session Zero Connections

  • Choose one person in the DeSauros mission who trusts you and one who doubts your judgment.
  • Choose one faction that has helped you before and state the price it may eventually demand.
  • Choose one witness, prisoner, crew member, or family on Canula Prime whose safety matters to you.
  • Decide whether Melenko is a player character, a protected non-player character, or replaced by a designated Legacy Anchor.
  • Name one line your character will not cross even if the mission fails without it.
  • Name one truth your character is willing to conceal temporarily, and what would make concealment intolerable.
  • Table Safety

    The campaign may include colonial violence, forced labour, trafficking, coercion, imprisonment, wartime atrocities, transformation, and Source-related body horror. Establish lines, veils, and a pause or rewind tool before play.

    Your Character in Six Lines

    PROMPTYOUR ANSWER
    Name and campaign role
    Public duty to the mission
    Private reason to remain on Canula Prime
    Person you trust
    Faction that already knows you
    Line you will not cross
    Question about San Telmo you need answered
    Name and campaign role
    YOUR ANSWER
    Public duty to the mission
    YOUR ANSWER
    Private reason to remain on Canula Prime
    YOUR ANSWER
    Person you trust
    YOUR ANSWER
    Faction that already knows you
    YOUR ANSWER
    Line you will not cross
    YOUR ANSWER
    Question about San Telmo you need answered
    YOUR ANSWER

    Player Note

    A strong campaign character has a reason to attend, a person to protect, a faction tie that can create pressure, and a boundary that makes success costly.

    ✦
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    For the Game Master's eyes

    Tales of Mar de Oro · Game Master's Guide · Johnny Crown · 7202 Post Sundering

    Restricted · For the Game Master

    Mar de Oro Game Master Area

    This is the Game Master side of Tales of Mar de Oro: campaign chapters, session preparation tools, and running guidance for the Golden Sea. It is open to anyone, but it is written for the person behind the screen.

    Campaign spoiler warning: the material past this point includes faction secrets, hidden truths, and the sequence of events behind the campaign. Reading it as a player will hollow out surprises the setting depends on.

    Spoiler-free GM resources you can open without entering: Mar de Oro GM Tables and new Game Master onboarding.

    Return to player material

    7202 Post Sundering · Johnny Crown