Reward access, protection, authority, mobility, and responsibility rather than filling the campaign with conventional treasure.
Reward Principles
| ASSET | FICTIONAL BENEFIT | WHAT THREATENS IT | SYSTEM TRANSLATION |
|---|---|---|---|
| Letter of authority | Legal access, requisition, or the right to demand an answer. | Scandal, forged provenance, or a superior revoking it. | Advantage, permission, reduced difficulty, or a free setup action. |
| Protected witness network | Independent testimony and early warning when records are altered. | Intimidation, relocation, or public exposure. | Bonus information, improved effect, or an additional clue source. |
| Safehouse or sanctuary | Recovery, secrecy, and a place to hold people outside official custody. | Surveillance, faction heat, or divided ownership. | Downtime location, reduced heat, or recovery benefit. |
| Ship repair or upgrade | Improved command, lift, endurance, concealment, or extraction. | Damage, maintenance, fuel, or political seizure. | Subsystem condition, asset die, crew upgrade, or situational bonus. |
| Shadowed Tide route | Covert movement through docks, warehouses, and inland roads. | Betrayal, arrests, or trafficking interests reclaiming the route. | Flashback access, lower travel risk, or improved position. |
| Clann permission | Safe passage and access to oral knowledge, graves, or watched paths. | Disrespect, maps made public, or soldiers brought inland. | Permission to enter, trusted guide, or reduction of Source pressure. |
| Technical dossier | Resa’s notes, calibration patterns, and safe operating limits. | Theft, suppression, incompleteness, or deliberate falsehood. | Additional success option, hazard disable action, or reroll. |
| Public credibility | The ability to make a case survive courts, presses, and diplomatic denial. | Contradiction, compromised witnesses, or premature disclosure. | Position, influence, reputation, or faction status. |
- FICTIONAL BENEFIT
- Legal access, requisition, or the right to demand an answer.
- WHAT THREATENS IT
- Scandal, forged provenance, or a superior revoking it.
- SYSTEM TRANSLATION
- Advantage, permission, reduced difficulty, or a free setup action.
- FICTIONAL BENEFIT
- Independent testimony and early warning when records are altered.
- WHAT THREATENS IT
- Intimidation, relocation, or public exposure.
- SYSTEM TRANSLATION
- Bonus information, improved effect, or an additional clue source.
- FICTIONAL BENEFIT
- Recovery, secrecy, and a place to hold people outside official custody.
- WHAT THREATENS IT
- Surveillance, faction heat, or divided ownership.
- SYSTEM TRANSLATION
- Downtime location, reduced heat, or recovery benefit.
- FICTIONAL BENEFIT
- Improved command, lift, endurance, concealment, or extraction.
- WHAT THREATENS IT
- Damage, maintenance, fuel, or political seizure.
- SYSTEM TRANSLATION
- Subsystem condition, asset die, crew upgrade, or situational bonus.
- FICTIONAL BENEFIT
- Covert movement through docks, warehouses, and inland roads.
- WHAT THREATENS IT
- Betrayal, arrests, or trafficking interests reclaiming the route.
- SYSTEM TRANSLATION
- Flashback access, lower travel risk, or improved position.
- FICTIONAL BENEFIT
- Safe passage and access to oral knowledge, graves, or watched paths.
- WHAT THREATENS IT
- Disrespect, maps made public, or soldiers brought inland.
- SYSTEM TRANSLATION
- Permission to enter, trusted guide, or reduction of Source pressure.
- FICTIONAL BENEFIT
- Resa’s notes, calibration patterns, and safe operating limits.
- WHAT THREATENS IT
- Theft, suppression, incompleteness, or deliberate falsehood.
- SYSTEM TRANSLATION
- Additional success option, hazard disable action, or reroll.
- FICTIONAL BENEFIT
- The ability to make a case survive courts, presses, and diplomatic denial.
- WHAT THREATENS IT
- Contradiction, compromised witnesses, or premature disclosure.
- SYSTEM TRANSLATION
- Position, influence, reputation, or faction status.
Conversion Notes
| SYSTEM FAMILY | REPRESENT LASTING ASSETS AS |
|---|---|
| D&D Fifth Edition | Story permissions, advantage, contacts, downtime facilities, ship subsystem improvements, or inspiration tied to an obligation. |
| Pathfinder Second Edition | Access, circumstance bonuses, Influence advantages, item or vehicle upgrades, contacts, and lower-difficulty preparation actions. |
| Blades / Forged in the Dark | Claims, crew upgrades, cohorts, faction status, special abilities, reduced Heat, or improved position and effect. |
| Other systems | Use whatever currency changes future choices: permissions, tags, aspects, reputation, assets, clocks, resource dice, or narrative authority. |
- REPRESENT LASTING ASSETS AS
- Story permissions, advantage, contacts, downtime facilities, ship subsystem improvements, or inspiration tied to an obligation.
- REPRESENT LASTING ASSETS AS
- Access, circumstance bonuses, Influence advantages, item or vehicle upgrades, contacts, and lower-difficulty preparation actions.
- REPRESENT LASTING ASSETS AS
- Claims, crew upgrades, cohorts, faction status, special abilities, reduced Heat, or improved position and effect.
- REPRESENT LASTING ASSETS AS
- Use whatever currency changes future choices: permissions, tags, aspects, reputation, assets, clocks, resource dice, or narrative authority.