Skip to content
Mar de Oro
  • Start Here
  • How Mar de Oro Plays
  • About
  • ResourcesCommunity Review
GM Guide · Mar de Oro
Restricted · For the GMHome
HubAdventuresCampaignToolsSession PrepResources
GM·Campaign·All chapters
Part IV · Campaign Toolkit

Chapter XVI

Power Players

The people who move the summit.

Use desire, fear, and first move. Rules guidance begins in Chapter XIX: Universal Conversion Notes.

NAMEROLEWANTSFEARSFIRST MOVE
Arturo DeLucaGovernor or former governor; default Project CustodianTurn Canula’s crisis into permanent personal power.Proof that he coerced Resa or profited from trafficking.If he remains active, invites the characters to dinner and offers exactly one thing they need; otherwise his remnant network retaliates.
Isabella DeLucaGovernor’s wifePreserve the family and prevent Arturo’s worst choices from destroying them.Public disgrace that leaves Marina unprotected.Offers social access while quietly moving a witness.
Marina DeLucaInside sourceBreak the trafficking network and protect Lukas without becoming her father.Being treated as a helpless daughter rather than an actor.Provides a schedule, key, or guest list and asks the party not to use it yet.
Lorenzo MontoyaInquisitorExpose corruption, protect Valdegracia from its own abuses, and clear Melenko’s name.False certainty and uncontrolled institutional violence.Offers sanctuary in exchange for testimony he can defend.
Esteban CalderónAdmiralKeep the island from becoming a foreign battlefield.Orders that force him to choose crown loyalty over civilian survival.Places a ship where it can prevent escalation, then asks why the party is making that impossible.
Edmund LysanderAlbion ambassadorWin advantage while keeping the flag clean.Evidence that the delegation knowingly ordered the cut-off atrocities or cannot control its own field command.Offers help through a truthful statement designed to hide a larger lie.
Helena DrakeAlbion covert commander and delegation security liaisonSecure the Ear and break enemy command.A battle she cannot end before it becomes public.Identifies the party’s strongest operator, treats them as a professional equal, and withholds the scale of her field orders from Lysander.
Willem van der ZeeStroomdijk envoyProtect trade and keep the delegation above scandal.A record that makes plausible deniability impossible.Offers a legal compromise that quietly preserves the route.
Henrik SmitMerchant leaderKeep the trafficking system profitable and invisible.Survivors who can name buyers.Moves people first, then burns paper.
Clara de VriesCultural attachéProtect the network while maintaining a civilized public image.Being forced to choose between Henrik and her status.Turns a cultural event into surveillance.
Juliette ArmandLuminore attachéProtect heritage and win legitimate cultural access.Discovering that her own delegation will exploit what she saves.Offers public support for one local protection.
Emilio ResaEngineerSave Elena and stop the Ear without pretending mastery.Becoming the sole culprit for a system others funded.Trades technical truth for protection.
Elena ResaWitness and possible hostageSurvive, remember, and refuse to let others decide what her ordeal means.Being hidden “for her safety” until she disappears from the story.Names the visitor who revealed how the project was being controlled.
Lukas Van RijnRebel leaderBreak the route and keep Marina alive.A victory that preserves the machinery of exploitation.Offers a rescue operation, not an ideological speech.
Lucian VegaMoon-affected captainProtect Melenko or the Legacy Anchor and find another path for his crew.The moment desperation makes sacrifice look reasonable.Saves the wrong person for the right reason and demands a meeting.
Arturo DeLuca
ROLE
Governor or former governor; default Project Custodian
WANTS
Turn Canula’s crisis into permanent personal power.
FEARS
Proof that he coerced Resa or profited from trafficking.
FIRST MOVE
If he remains active, invites the characters to dinner and offers exactly one thing they need; otherwise his remnant network retaliates.
Isabella DeLuca
ROLE
Governor’s wife
WANTS
Preserve the family and prevent Arturo’s worst choices from destroying them.
FEARS
Public disgrace that leaves Marina unprotected.
FIRST MOVE
Offers social access while quietly moving a witness.
Marina DeLuca
ROLE
Inside source
WANTS
Break the trafficking network and protect Lukas without becoming her father.
FEARS
Being treated as a helpless daughter rather than an actor.
FIRST MOVE
Provides a schedule, key, or guest list and asks the party not to use it yet.
Lorenzo Montoya
ROLE
Inquisitor
WANTS
Expose corruption, protect Valdegracia from its own abuses, and clear Melenko’s name.
FEARS
False certainty and uncontrolled institutional violence.
FIRST MOVE
Offers sanctuary in exchange for testimony he can defend.
Esteban Calderón
ROLE
Admiral
WANTS
Keep the island from becoming a foreign battlefield.
FEARS
Orders that force him to choose crown loyalty over civilian survival.
FIRST MOVE
Places a ship where it can prevent escalation, then asks why the party is making that impossible.
Edmund Lysander
ROLE
Albion ambassador
WANTS
Win advantage while keeping the flag clean.
FEARS
Evidence that the delegation knowingly ordered the cut-off atrocities or cannot control its own field command.
FIRST MOVE
Offers help through a truthful statement designed to hide a larger lie.
Helena Drake
ROLE
Albion covert commander and delegation security liaison
WANTS
Secure the Ear and break enemy command.
FEARS
A battle she cannot end before it becomes public.
FIRST MOVE
Identifies the party’s strongest operator, treats them as a professional equal, and withholds the scale of her field orders from Lysander.
Willem van der Zee
ROLE
Stroomdijk envoy
WANTS
Protect trade and keep the delegation above scandal.
FEARS
A record that makes plausible deniability impossible.
FIRST MOVE
Offers a legal compromise that quietly preserves the route.
Henrik Smit
ROLE
Merchant leader
WANTS
Keep the trafficking system profitable and invisible.
FEARS
Survivors who can name buyers.
FIRST MOVE
Moves people first, then burns paper.
Clara de Vries
ROLE
Cultural attaché
WANTS
Protect the network while maintaining a civilized public image.
FEARS
Being forced to choose between Henrik and her status.
FIRST MOVE
Turns a cultural event into surveillance.
Juliette Armand
ROLE
Luminore attaché
WANTS
Protect heritage and win legitimate cultural access.
FEARS
Discovering that her own delegation will exploit what she saves.
FIRST MOVE
Offers public support for one local protection.
Emilio Resa
ROLE
Engineer
WANTS
Save Elena and stop the Ear without pretending mastery.
FEARS
Becoming the sole culprit for a system others funded.
FIRST MOVE
Trades technical truth for protection.
Elena Resa
ROLE
Witness and possible hostage
WANTS
Survive, remember, and refuse to let others decide what her ordeal means.
FEARS
Being hidden “for her safety” until she disappears from the story.
FIRST MOVE
Names the visitor who revealed how the project was being controlled.
Lukas Van Rijn
ROLE
Rebel leader
WANTS
Break the route and keep Marina alive.
FEARS
A victory that preserves the machinery of exploitation.
FIRST MOVE
Offers a rescue operation, not an ideological speech.
Lucian Vega
ROLE
Moon-affected captain
WANTS
Protect Melenko or the Legacy Anchor and find another path for his crew.
FEARS
The moment desperation makes sacrifice look reasonable.
FIRST MOVE
Saves the wrong person for the right reason and demands a meeting.
✦
Previous · Ch XVAct VIII — The Price of Fortune
Next · Ch XVIILocations and Set-Pieces
← All chapters

For the Game Master's eyes

Tales of Mar de Oro · Game Master's Guide · Johnny Crown · 7202 Post Sundering

Restricted · For the Game Master

Mar de Oro Game Master Area

This is the Game Master side of Tales of Mar de Oro: campaign chapters, session preparation tools, and running guidance for the Golden Sea. It is open to anyone, but it is written for the person behind the screen.

Campaign spoiler warning: the material past this point includes faction secrets, hidden truths, and the sequence of events behind the campaign. Reading it as a player will hollow out surprises the setting depends on.

Spoiler-free GM resources you can open without entering: Mar de Oro GM Tables and new Game Master onboarding.

Return to player material

7202 Post Sundering · Johnny Crown